Summary and commentary: Geek Haus. Editorial responsibility: Jay Jang, CEO
Back to feedEXAPUNKS is a 1997-set hacking puzzle game where players program agents to infiltrate networks and create custom challenges
Geek Haus editorial team · Sources and editorial policy
EDITOR BRIEF
EXAPUNKS casts players as a former hacker with a deadly illness, taking on dangerous jobs in exchange for treatment. The game centers on programming EXAs to break into banks, universities, factories, government systems, and even the player’s own body, with zines and custom puzzle tools expanding the experience.
COMMENTARY
The game reflects a niche but durable trend in programming-based puzzle games that teach computational thinking through fiction and systems design. Its support for zines, modding, and custom scripting shows how developer-built worlds can extend well beyond the core game loop.